Out now for iPhone and iPad
One colour-sort board a day,
the same for everyone.
Ball sort and water sort in one game. Everybody gets the identical board each day, and the fewest moves wins. Then climb a 300-level journey, two ladders of your own, and a restaurant that wants its tables cleared.
Free, with optional purchases. Coming to Android.






Every way to play
The Daily Hurdle
One board a day, released at midnight where you are — ball sort on some days, water sort on others. One attempt: leave and come back, and your board is waiting where you left it.
The fewest moves wins, then the fewest hints. Time never counts. A calendar keeps every day you have played.
The Journey
300 levels across fifteen places, water and ball in turn. Every tenth level is a boss, and new pieces arrive as you climb: corked bottles, order tags, padlocks, and a bird to set free.
Earn up to three stars on each level, and a coin chest for every place you finish.
Clear the Table
A restaurant of thirty tables. Sort the front row of a crowded table with a tray of spare glasses, send every finished colour away, and fill the guests’ orders.
Two ladders
A water ladder and a ball ladder, six worlds of a hundred levels each, with arches, hidden colours and covered tubes along the way. Ladder levels never touch your daily run.
Three ways onto a leaderboard
- The day. Every daily you clear ranks on its own board, and the win card tells you how many players you beat.
- The week. Your daily stars add up from Monday to Sunday: more stars first, then fewer moves.
- The journey. The furthest level you have reached, then the stars you earned on the way. It never resets.
Every daily and journey win is checked on our server by replaying your moves, so a place on a board is a place earned. You appear under a name the game made up for you, or one you choose in Settings.
Hints, undo, coins, and Plus
Every board comes with one free hint. After that a hint costs coins, and if you are short the game offers you one ad for one hint instead, so running out of coins never stops you. A level gives you five undos and the daily three; when they run out, one ad brings the same again — and if no ad is available, you get them anyway.
On journey and ladder levels, coins also buy an extra empty tube or a shuffle (a level cleared with either earns one star at most); neither is ever sold on the daily. Coins open a day you missed, though one ad opens that day too. You earn coins from a daily bonus the first time you open the game each day — an ad doubles it — from ads you choose to watch, and from the chest at the end of every place, or you can buy them. None of it is required to play.
Sort Hurdle Plus is a subscription that removes the banner and the full-screen ads, opens every past daily, and starts every board with three free hints instead of one. A one-time Remove Ads purchase does the ad half on its own. Either way, the ads you choose to watch for a reward stay available.
Play first, sign in if you like
The game works the moment you open it, with no account: your progress belongs to an anonymous identifier on your device. Add an account in Settings — with Apple, Game Center or an email — and your levels, stars and coins come with you to a new phone. On an iPhone signed into Game Center, the game finds your account by itself the first time it opens.
The privacy policy sets out exactly what is kept and who sees it, and support answers the common questions.
Today’s board is waiting
Download on the App StoreiPhone and iPad. Coming to Android.